Difference between revisions of "Rules"
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=== Trading (Survival)=== | === Trading (Survival)=== | ||
+ | ==== At Spawn ==== | ||
+ | Trading at spawn is not a protected action and your items are not guaranteed safe exchange. However, an intentional interruption of trade appears very poorly on that player's "record". | ||
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=== In-Game Chat === | === In-Game Chat === | ||
Revision as of 05:15, 1 June 2011
The following rules apply to all Minerealm servers, including the Survival Server, the Creative Server, and the Party Server. Some of the rules may apply to the Minecraft Forums as well.
Contents
Official Rules
Other rules have been unofficially established by MineRealm administrators but not confirmed by the head admin, Intelli
Consequences
....
Unofficial Rules
These rules have been established by MineRealm administrators but not confirmed by the head admin, Intelli.
As posted by Panthers17nfl on the MineRealm Forums on April 22, 2011, the unofficial rules are as follows.
Player Vs. Player (Survival)
Proximity of Spawn
Spawn camping is the act of remaining within the proximity of /spawn and blocking / standing guard by an area directly outside of spawn and killing anyone that comes near. As of April 30th, this action is not a rule infraction.
Wilderness
Player versus player combat is totally allowed in the wilderness. There are absolutely zero consequences that could come from PvP in the wilderness. If a player is lured out by another player (perhaps taunting him or offering diamonds), it is that player's fault, and is not a rule infraction.
Realms
Player versus player combat within a realm is allowed at all times and thus has zero rule implications.
Stalking
The repeated killing and following of a player can be considered harassment only in a few scenarios. If a moderator or admin tells the player to stop killing that player, then afterwards it is considered harassment and bannable. If the stalking persists for over an hour, it is also considered over-the-top stalking and bannable.
Indirect PvP
It is quite possible to cause the death of a player without actually attacking them. Pushing players so that they end up in harms way at spawn (into a lava pit, manhole to bedrock, hungry spider, etc), it is a rule infraction. Should the event occur within spawn, it is a rule infraction, as PvP is not enabled in spawn, and Indirect PvP is still PvP. Items must be returned to the slain player. Obviously, proof is required for any action to occur.
Stealing (Survival)
Chests
Stealing of goods in chests is always a rule infraction. The old way of saying it was "Stealing is illegal only if you get caught", but that is the way it is with everything then, isn't it? Anyways, stealing from chests is always against the rules.
Dropped Items
Should a player meet his death and another player loots his items, this is not a rule infraction. Should a player accidentally drop items and another player loots those, this is also not a rule infraction. As you can see, mistakes on the player's parts do not result in rule infractions. MineRealm will not baby you and protect your belongings for you.
Interruption of Trade
Should a player interrupt two other players trading by stealing the items, this is in fact a rule infraction. The reason the response differs here than in (2.2) is because this is classified as true stealing
Breaking In
Breaking blocks in order to reach a chest is itself classified as Griefing as well as attempted Stealing, and so very easily bannable.
Trading (Survival)
At Spawn
Trading at spawn is not a protected action and your items are not guaranteed safe exchange. However, an intentional interruption of trade appears very poorly on that player's "record".
In-Game Chat
Forum Behavior
In-Game Behavior
Ban Special Conditions